Wednesday, February 9, 2011



Quick update on the gun: The front and back caps (not sure what else to call them) are gonna need a bit of tightening up, they're much too loose right now. I'm also not too pleased about how the pipes join up with the body towards the back, kinda looks... fake. Any suggestion or comments are appreciated.

AlSO, you no longer have to login to comment. Please use that wonderful commenting anonymity to rage about whats wrong with my models, I need the critique.

3 comments:

  1. Looking good so far, you just need to toss in more edge loops on the corners of the plate seam. That will maintain the edges better instead of turning into that wavy pattern.

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  2. Remember implementation. Since the goal is to bring it into unreal in a week and a half, I would suggest you test importing and implementing your low poly model this week. The sooner you see how its going to bake out, the more informed design decisions you'll be able to make.

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  3. @Jordan: I reworked that entire area and it works much better. I'll post a new set of screens soonish.

    @Gabe: Yea, the plan is to begin toying with the unreal script tomorrow.

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